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The Vortex Tiling plugin from KPT 3 inspired the first two modes of this filter. Hyper Tiling includes the Vortex and Pinch modes from the original, with a parameter or two added to them. The other three tiling modes are based on a new tiling model.
While thinking about interesting things we could do for KPT effects, we came up with the idea of tiling the source image on the inside of a 3D object, and rotating that object. Hyper Tiling allows you to tile the source image around the inside of a Sphere, Cube, or Cylinder, and rotate that object.
In addition, just to throw another parameter in to the mix, we added the ability to rotate the object through '4D Space'. This 4D rotation is basically a mathematical extrapolation of 3D rotation. So you can rotate your object around X, Y, Z, and W axes. the W axis rotation creates some rather interesting effects as the model you're tiling around turns itself inside out. |
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