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Example 11: Halo. This is a special effect type of material that produces great effects when placed against a black background. It uses highlights to colour a material, and an extremely high Bevel Height to cut out most of the lighting that strikes the sides of the bevelled object. |
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Step 1: Load The Source Image. Load up the file 'ringmaskblack.psd'. This file contains the ring from which the selection set to create the material samples was generated. Unlike the normal ringmask file, this one has a black background. The effect we are about to produce works best when dropped against black. |
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Step 3: Launch ShapeShifter. When you launch ShapeShifter, you will be presented with the default settings. The material we're about to work on is fairly complex so we'll need to change a number of the basic settings. If you wish, you can load in the Halo from the tutorial's preset file. The rest of this tutorial assumes that you don't do that. Note: Depending on the selection you have when launching, you may need to adjust the Bevel Scale in the Main Shape panel to prevent it bevelling too far. Ideally, you want a bevel that looks like a rounded shape and does not 'meet' in the centre causing sharp ridges. Note 2: This particular preset looks best against black. If you have applied to an empty layer rather than the background, you can preview the effect against black.
The preview now goes black outside the area of the bevel. |
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Step 7: Noise. Right now, the effect is too smooth. To change this, go to the Bump Panel and we'll add some noise to break up the highlights.
Adjust the Bump Height slider and you will see the smooth ring on our bevel break up slightly. Playing with this setting produces a wider range of possible effects. |
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Step 8: Done! This special effect is of limited variety, but can produce some great results if you play around with the colours of the lights and the tint in the Environment panel. |
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