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This tutorial uses an often overlooked feature of Materializer to provide the basis for an "old cloth" effect. The principles used here can be used for any number of interesting special effects. The tutorial assumes that you are using Photoshop, though most of the features used should be available in other host applications that support Layers and editable transparency. If you try this tutorial and the filter does not produce distortions on your layer, your host probably doesn't let it change the alpha mask of the layer it is applying to. We've also provided the Preset for this effect, along with a layered Photoshop file containing the result we got. |
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One of the simpler effects you can get from Materializer, but also one of the most overlooked, is distortion of a shape on a layer. When you apply Materializer to a layer that has something in it that does not completely fill the layer, that something will be distorted along the lines of the bump map. If you look at the image above, you'll see that where there are folds in the cloth implied by shadows there are also "folds" in the outline of the cloth. This is what Materializer does when you have something on a layer. So without further delay, let's get in to creating cloth! |
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